
By
Rob Stott
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Four months into the year of Virtual (and Augmented) Reality, how are we feeling about the technology? 2016, after all, is the year many analysts have been waiting for as it relates to this emerging tech market. We’re here now, and so far it has lived up to the hype.
Oculus Rift is here. Samsung has the Gear VR out there. HTC will begin shipping the Vive soon. Facebook’s in the game. And the list goes on. ABI Research expects that by 2020, more than 43 million VR devices in use—a 106 percent compound annual growth rate.
And while the boom in the headset segment will lead the way for virtual reality, there’s another part of the market that is equally as important, if not more so, to the technology’s viability: 360-degree cameras.
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