A brand under the Next Industries portfolio, The Tactigon is a product that aims to fundamentally revolutionize how consumers interact with other everyday consumer electronics. The shape is odd. The design seems unnatural. But when you dive into the possibilities of the product, The Tactigon presents some very unique opportunities.
Boiled down, the U-shaped wearable is meant to provide gesture control functionality to a range of everyday tech. The system is app-based, so developers are able to download the company’s SDK and tap into the features of The Tactigon Skin controller. Some of the examples of applications include using The Tactigon Skin as a remote control steering wheel to navigate a virtual racetrack, swiping through presentations, and robotic arm control or quadcopter control using gestures.
Gesture control is definitely an area that’s beginning to see some real innovation, and The Tactigon team seems to be at the forefront of making this an affordable, multi-functional kind of platform more so than just an input method.
The Tactigon Skin
The company recently showed off their technology to the global consumer electronics market at IFA 2019 as part of the IFA NEXT exhibit area. There, we caught up with The Tactigon CEO Massimiliano Bellino.
What attracted you to the consumer tech world?
Bellino: We decided to exhibit at IFA2019 after our previous consumer tech show experience. The possibility to present to general public our innovative gesture controller is the best way to collect real feedbacks and to test the market. Through public feedback and interest we can explore the needs and the new tendencies.
What’s the most challenging part of your job?
Being at the top of an innovative company is not an easy task. The most important and most challenging part of my job is being an example to all the staff, able to look ahead and motivate people to face hard work to succeed.
What do you think is the most important thing that you are working on right now, and why?
We are now concentrating on the official launch of the product on the market. The majority of development work has been done in the past years, now we're arrived at the crucial point, facing the public. This is a fundamental phase, where you have to work at the top: you succeed or you fail.
How is your industry being disrupted right now, and what are you doing to stay ahead of that disruption?
Movement and gesture have been fundamental since the beginning of life and we're told they are much older that speech. What is happening in the story of technology is the creation of no-natural man-machine interfaces, with accessories and devices that do not allow natural use of the hands. Our idea is to use our gesture through hands movement and our voice to become the new natural man-machine interfaces.
Where do you see your industry heading in the next 5-10 years?
We're going towards devices with artificial intelligence on board, able to interact with the digital world, like robots and other stuff. We see the control of these devices through voice and gesture.
What advice do you have for retailers to help them better position your products to consumers?
Create presentation events, to show the features of the product through virtual reality and robotics. The fact to see direct application is a strong "push" effect. Our vision for the future is shaking up the user experience through direct new experience.