While it was in Las Vegas earlier this month for CES 2016, IEEE—the largest professional organization dedicated to “advancing technology for humanity”—conducted a survey of attendees who stopped by their booth. The survey, which included answered from more than 1,500 respondents, asked a range of questions regarding the future of Virtual Reality and Augmented Reality (VR/AV) technology. And according to those answers, the use of VR headsets might not have the staying power that has been predicted for this new and emerging technology. (Read: that doesn’t mean VR will fade, rather, how we consumer VR content will evolve to the point where we no longer need these headsets.)
When asked about the year VR/AV technology will advance to the point where immersive headsets will no longer be required, more than half (52 percent) said that will occur in well under two decades—so by 2030. Further, another 21 percent predicted that it would be a reality by 2035; 15 percent guesstimated 2040; and 5 percent said by 2045.
The survey also asked about the impact of VR/AV technology on different industries. Respondents said they believe the education sector (36 percent) is the industry that stands to benefit the most from the widespread adoption of VR and AV technology as it would translate well in areas like virtual classrooms and VR/AV-enabled textbooks. That was followed by engineering (24 percent), healthcare (16 percent), and communication (9 percent).