Microsoft Reveals More in the Way of Project xCloud at E3
Microsoft had a lot to unload at E3 including some exciting new details about the forthcoming Project Scarlett and a cloud gaming platform known around the office as Project xCloud. The console streaming service will essentially turn your Xbox One into a personal cloud server with the capacity to house every Xbox One title. Users will have access to some 3,500 titles from anywhere, on the go.
“When we talk about freedom to play, when we talk about Xbox in the cloud, when we talk about streaming your games, Project Scarlett and all of its power and all of its performance is the foundation of our future in console and the formation of our future in cloud,” said Phil Spencer, head of Microsoft’s Xbox and gaming efforts.
Microsoft was reluctant to provide us with many other details including pricing and availability for xCloud but they did mention that they’d be hosting public trials around October. It’s also probably safe to assume that Project xCloud will be offered on some kind of subscription-type basis, similar to Google Stadia.
Although it seems like gaming consoles as we know them may be on the outs, Microsoft stands firmly behind the belief that xCloud will simply provide consumers with more options for gaming. They still have yet to reveal which devices will be compatible with Project xCloud, but we did get a brief look at an Android phone linked to an Xbox One in an Inside Xbox video.
"We’re developing Project xCloud not as a replacement for game consoles, but as a way to provide the same choice and versatility that lovers of music and video enjoy today. We’re adding more ways to play Xbox games," said Microsoft's CVP of cloud gaming, Kareen Choudry. "[It] will also open the world of Xbox to those who may not otherwise own traditional, dedicated gaming hardware. True console-quality gaming will become available on mobile devices, providing the 2 billion-plus gamers around the world a new gateway to previously console- and PC-exclusive content."