Monday in CE: King of the Gimmicks Nintendo Doesn't Seem Interested in VR
Nintendo has historically taken big gambles on their gaming systems. Most recently, the last three or four consoles to come out have all been based around, for lack of a better word, gimmicks. And that word is used as a slight, as the track record has been pretty good for Nintendo. Yes, the Wii U suffered for not being different enough but it did paint a picture of what Nintendo loyalists want. They want gimmicks.
So that makes this leaked 2016 patent, that surfaced after Nintendo President Tatsumi Kimishima said the company was looking into the virtual reality space at an investor's briefing, all the more interesting. It was a vague detail of a head-mounted tablet holster that possibly brought VR to the innovative profile.
Fast forward to today, and it's increasingly clear that Nintendo has finished "looking" and has decided VR shouldn't be part of its plans for the time being. The latest evidence comes from a recent interview with Nintendo France General Manager Philippe Lavoué in French publication Les Numeriques. "If you look at VR headsets, I doubt they can appeal to the mainstream," Lavoué said in a translation of that interview. "Consumers are not patient with entertainment if you’re not able to deliver an all-inclusive package."