Oculus Quest is Proof VR Manufacturers are Listening to Consumer Woes
The Oculus Quest is proving to be a serviceable stopgap for the many pain points afflicting virtual reality, but there is still a long road ahead for the emerging tech's future.
For what it is worth, we've been pretty hot and cold with VR. We celebrate the idea that VR could totally change the way consumers interact with the world and, hopefully, with retail, but we haven't seen any homerun examples yet. The main problem seems to be a lack of use case underscored by a growing content desert. In a word, it's just simply not being adopted.
We were disappointed to find that the video game industry is presumably hedging their VR bets after an otherwise underwhelming E3 presence showed only glimpses of inspiration. A lot of criticism towards our criticism (metacriticism!) notes that VR is still in the infantile stages and the fact that Playstation VR has 3 million units sold since its launch totally contradicts our notions.