The Entertainment Software Association (ESA) added six new member companies yesterday including:
- Intellivision Entertainment
- Natsume Inc.
- Riot Games
- SEGA of America
- THQ Nordic
- Wizards of the Coast
Over the last five years, the video game industry has nearly doubled in size from $22.4 billion in revenue to $43.4 billon in 2018. Some 150 million Americans are playing video games, and two-thirds are playing alongside their children.
And it’s not just for entertainment purposes anymore.
Industries like education, healthcare, and engineering are on board with the gaming craze as well. In fact, there are more than 500 colleges and universities offering degrees and programs in video-game related areas of study.
“We are stronger as an industry when the most innovative video game companies come together to champion the positive impact of video games before policymakers around the country,” said acting ESA President and CEO Stanley Pierre-Louis. “We look forward to working with our expanding membership to leverage their support of a unified industry that shares ideas, engages with policymakers, and nurtures the next generation of creators.”
The ESA offers various services for its member companies including a global content protection program, business and consumer research, government relations, and intellectual property protection efforts.
They also own and operate E3, the premier global trade show for video games and related products





