Kevin Tillmann

Kevin Tillmann
It's All About the Games Now

With the dust settled from another E3 showcase, gamers have some exciting game announcements to pine

It’s All About the Games Now

With the dust settled from another E3 showcase, gamers have some exciting game announcements to pine after as we head into the 2014 holiday season and beyond. Sony and Microsoft are both focused heavily on their newest, eighth-generation home consoles (PlayStation 4 and Xbox One, respectively), while Nintendo continues to try to shake up these heavyweights with new releases for the Wii U.
CEA recently released the report, The Future of Gaming, which took a deep look into how gaming platforms are faring in the marketplace, considering the growing competition from mobile devices such as smartphones and tablets. The study found that home console and mobile gamers have completely different needs when it comes to which devices they use and the types of games that they play.

Tablets Find the Sweet Spot

At first, I really just didn’t get it. When Apple released its iPad in 2010, I already owned a laptop and a smartphone. These two devices allowed me a significant amount of flexibility for work and entertainment, and I couldn’t grasp how a third device, something in between, would gain any traction in my computing routine.

I thought to myself about the burdens of carrying around yet another device that I needed to charge and was bigger and heavier than my phone. I also considered how it was more fragile than a laptop and that it didn’t have a physical keyboard for typing documents. With all of those caveats, I thought, who in their right mind would buy a tablet?